Systemic
Worlds

TECHNOLOGY FOR GAME TEAMS / IN DEVELOPMENT

The systems behind
procedural worlds.

We’re developing technology for game studios to generate worlds, characters, items, and the interactions that connect them.

Explore our technology ↗
An original geometric study of interconnected terrain cells
Procedural study · Not gameplay FIG. 001
GENERATIVE BY NATURE.CONNECTED BY DESIGN.

A foundation for
worlds with context.

Reusable systems.
Room for your imagination.

01 / WORLDS, CHARACTERS, ITEMS

Procedural generation

Tools for creating worlds, characters, and items within a coherent set of rules.

02 / CONTEXT & INTERACTION

Contextual systems

Research into quests and NPC decisions informed by world state, character context, and player actions.

Under exploration
03 / SDKs & APIs

Developer integration

Our planned products include SDKs and APIs designed to work with game studios’ existing development workflows.

Planned products

Built for the people
building games.

Our goal is to give studios reusable technical foundations while keeping creative direction and game design in their hands.

01 — GENERATE

Coherent foundations

Worlds, characters, and items considered as parts of a shared system.

02 — CONNECT

Context that matters

Exploring interactions informed by the world and the choices made within it.

03 — INTEGRATE

Designed for game teams

Planned tools and integrations that support a studio’s own creative direction.

Realmstride

In development

A procedural RPG about exploring, gathering, and finding your own way to work with the world.

A potential testbed for our procedural and contextual systems.

Technology for
game creators.

Systemic Worlds is developing procedural technology for game studios, with planned products, tools, SDKs, and APIs for building worlds and the life within them.